Many creatures can be encountered in Other Life: some are peaceful unless you attack them, others are monsters ready to attack anyone on sight, so be careful when exploring.
Creatures regenerate 1 Material Point (health) per minute (MP/m) except for some, which generate 3 MP/m. They also have Ethereal Points (mana) and regenerate 1 Ethereal Points per minute.
Native Animals and other Non-Aggressive Creatures
Native Monsters and Races
- Gonhell (Native Boss) in Areadan Plains, Dwarven Lands
- Male Orc (Native Boss) in Drakensbane, Dwarven Lands
They are slightly bigger than their counterpart with more health, damage, better stats and sometimes with a unique name. Boss mobs regenerate their material points much more than 3 MP/m. They will be surrounded by a certain range of invasion creatures, referred to as a horde, staying around or near their boss and separating from the boss when it is killed. Often the tougher the boss, the tougher the horde around it.
Bosses have higher drop chances, and have special attribute "rolls" to decide how powerful a version of themselves they are. Anything may drop item-wise; from bread to a magic sword. Invasion creatures can also drop special items, with special drops "rolls".
Boss mobs can be classified by their difficulty, although killing them will always depend on your build (playstyle), your ability, equipment you use, or strategy you follow.